#ifndef __FACE_H__
#define __FACE_H__

#include <vector>

#include "Point3Df.h"
#include "Point2Df.h"
#include "Color.h"

struct Face
{
public:
	std::vector<Point3Df> Vertices;
	std::vector<Point2Df> TexCoords;
	std::vector<Colorb> Colors;
	std::vector<int> Indices;
};

#endif